]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texturecube.h
Use size_t to store sizes of buffers and such
[libs/gl.git] / source / core / texturecube.h
index e5a0d04f554f6586f5a3552b96c039bb21bccce1..e738ab53beba296520c3d130744a82b8b3e4208c 100644 (file)
@@ -98,7 +98,7 @@ public:
        Vector3 get_texel_direction(TextureCubeFace, unsigned, unsigned);
 
        virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) { return 0; }
-       virtual std::uint64_t get_data_size() const;
+       virtual std::size_t get_data_size() const;
        virtual void unload() { }
 };