return LinAl::Vector<unsigned, 3>(w, h, d);
}
-uint64_t Texture3D::get_data_size() const
-{
- return id ? width*height*depth*get_pixel_size(storage_fmt) : 0;
-}
-
Texture3D::Loader::Loader(Texture3D &t):
DataFile::DerivedObjectLoader<Texture3D, Texture::Loader>(t)