]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture2dmultisample.h
Use default member initializers for simple types
[libs/gl.git] / source / core / texture2dmultisample.h
index 94323ecae553c52403b11138d3dad50d2875971a..8c3275c0b3758fcbad92dd2a8c34ec557684c0a4 100644 (file)
@@ -1,21 +1,21 @@
 #ifndef MSP_GL_TEXTURE2DMULTISAMPLE_H_
 #define MSP_GL_TEXTURE2DMULTISAMPLE_H_
 
-#include "texture.h"
+#include "texture2dmultisample_backend.h"
 
 namespace Msp {
 namespace GL {
 
-class Texture2DMultisample: public Texture
+class Texture2DMultisample: public Texture2DMultisampleBackend
 {
+       friend Texture2DMultisampleBackend;
+
 private:
-       unsigned width;
-       unsigned height;
-       unsigned samples;
+       unsigned width = 0;
+       unsigned height = 0;
+       unsigned samples = 0;
 
 public:
-       Texture2DMultisample();
-
        void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned sm);
 
        virtual void image(const Graphics::Image &, unsigned = 0);