]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture2d.h
Use size_t to store sizes of buffers and such
[libs/gl.git] / source / core / texture2d.h
index 6ae600e767acc2c7999d6523eba964db2d542f74..c6654df69222859a0a284c468c9859a737127d8c 100644 (file)
@@ -70,7 +70,7 @@ private:
 
 public:
        virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0);
-       virtual std::uint64_t get_data_size() const;
+       virtual std::size_t get_data_size() const;
        using Texture2DBackend::unload;
 };