]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture2d.cpp
Store the number of mipmap levels in the Texture base class
[libs/gl.git] / source / core / texture2d.cpp
index c9aab79a9cf16c5a2488af530f9d081a3e148547..7ac1c5ec84f599fcef2285b94e8f5531c3631958 100644 (file)
@@ -15,7 +15,7 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv)
 {
        if(width>0)
        {
-               if(fmt!=format || wd!=width || ht!=height || (lv && lv!=levels))
+               if(fmt!=format || wd!=width || ht!=height || (lv && lv!=n_levels))
                        throw incompatible_data("Texture2D::storage");
                return;
        }
@@ -25,9 +25,9 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv)
        set_format(fmt);
        width = wd;
        height = ht;
-       levels = get_n_levels();
+       n_levels = count_levels(max(width, height));
        if(lv>0)
-               levels = min(levels, lv);
+               n_levels = min(n_levels, lv);
 
        allocate();
 }
@@ -42,7 +42,7 @@ void Texture2D::sub_image(unsigned level, unsigned x, unsigned y, unsigned wd, u
 {
        if(width==0 || height==0)
                throw invalid_operation("Texture2D::sub_image");
-       if(level>=levels || x>width || x+wd>width || y>height || y+ht>height)
+       if(level>=n_levels || x>width || x+wd>width || y>height || y+ht>height)
                throw out_of_range("Texture2D::sub_image");
 
        Texture2DBackend::sub_image(level, x, y, wd, ht, data);
@@ -54,13 +54,6 @@ void Texture2D::image(const Graphics::Image &img, unsigned lv)
        image(0, img.get_pixels());
 }
 
-unsigned Texture2D::get_n_levels() const
-{
-       unsigned n = 0;
-       for(unsigned s=max(width, height); s; s>>=1, ++n) ;
-       return n;
-}
-
 LinAl::Vector<unsigned, 2> Texture2D::get_level_size(unsigned level) const
 {
        unsigned w = width>>level;