]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture1d.cpp
Use default member initializers for simple types
[libs/gl.git] / source / core / texture1d.cpp
index 3fd1ae0955e88c1d432219506fe960db9e4ecdd2..1015a0af9c4aae7c2906c8363eca1100e1d267cb 100644 (file)
@@ -1,6 +1,3 @@
-#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_texture_storage.h>
-#include <msp/gl/extensions/msp_texture1d.h>
 #include "error.h"
 #include "texture1d.h"
 
@@ -9,13 +6,6 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-Texture1D::Texture1D():
-       Texture(GL_TEXTURE_1D),
-       width(0)
-{
-       static Require _req(MSP_texture1D);
-}
-
 void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
 {
        if(width>0)
@@ -33,28 +23,7 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
        if(lv)
                levels = min(levels, lv);
 
-       GLenum gl_fmt = get_gl_pixelformat(storage_fmt);
-       if(ARB_texture_storage)
-       {
-               if(ARB_direct_state_access)
-                       glTextureStorage1D(id, levels, gl_fmt, width);
-               else
-               {
-                       bind_scratch();
-                       glTexStorage1D(target, levels, gl_fmt, width);
-               }
-       }
-       else
-       {
-               bind_scratch();
-               glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
-               GLenum comp = get_gl_components(get_components(storage_fmt));
-               GLenum type = get_gl_type(get_component_type(storage_fmt));
-               for(unsigned i=0; i<levels; ++i)
-                       glTexImage1D(target, i, gl_fmt, get_level_size(i), 0, comp, type, 0);
-       }
-
-       apply_swizzle();
+       allocate();
 }
 
 void Texture1D::image(unsigned level, const void *data)
@@ -69,15 +38,7 @@ void Texture1D::sub_image(unsigned level, int x, unsigned wd, const void *data)
        if(level>=levels)
                throw out_of_range("Texture1D::sub_image");
 
-       GLenum comp = get_gl_components(get_components(storage_fmt));
-       GLenum type = get_gl_type(get_component_type(storage_fmt));
-       if(ARB_direct_state_access)
-               glTextureSubImage1D(id, level, x, wd, comp, type, data);
-       else
-       {
-               bind_scratch();
-               glTexSubImage1D(target, level, x, wd, comp, type, data);
-       }
+       Texture1DBackend::sub_image(level, x, wd, data);
 }
 
 void Texture1D::image(const Graphics::Image &img, unsigned lv)
@@ -85,10 +46,7 @@ void Texture1D::image(const Graphics::Image &img, unsigned lv)
        if(img.get_height()!=1)
                throw incompatible_data("Texture1D::image");
 
-       unsigned w = img.get_width();
-       PixelFormat fmt = pixelformat_from_image(img);
-       storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv);
-
+       storage(pixelformat_from_image(img, use_srgb_format), img.get_width(), lv);
        image(0, img.get_pixels());
 }