]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture.cpp
Support loading raw texture data from an external file
[libs/gl.git] / source / core / texture.cpp
index 175e76a2365688c8aef1f30592759d8addbefab1..5f21229fa8abc2d80c3e0029364bb519bd961bee 100644 (file)
@@ -1,3 +1,4 @@
+#include <msp/datafile/rawdata.h>
 #include <msp/io/memory.h>
 #include "error.h"
 #include "resourcemanager.h"
@@ -87,6 +88,7 @@ Texture::Loader::Loader(Texture &t, Collection *c):
        CollectionObjectLoader<Texture>(t, c),
        levels(0)
 {
+       add("external_data", &Loader::external_data);
        add("external_image", &Loader::external_image, false);
        add("external_image_srgb", &Loader::external_image, true);
        add("generate_mipmap", &Loader::generate_mipmap);
@@ -109,6 +111,19 @@ void Texture::Loader::load_external_image(Graphics::Image &img, const string &fn
        img.load_io(*io);
 }
 
+void Texture::Loader::external_data(const string &fn)
+{
+       if(obj.manager)
+               obj.manager->set_resource_location(obj, get_collection(), fn);
+       else
+       {
+               DataFile::RawData rd;
+               rd.open_file(get_collection(), fn);
+               rd.load();
+               obj.image(0, rd.get_data());
+       }
+}
+
 void Texture::Loader::external_image(bool srgb, const string &fn)
 {
        obj.use_srgb_format = srgb;