]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/reflectdata.h
Fix reflection of image types from Spir-V modules
[libs/gl.git] / source / core / reflectdata.h
index 90b7ce0d4a41582a8f7e89809e4375c7ca4f7b24..a89e7fcf2972c973c89a803501ebbd6739f7f11c 100644 (file)
@@ -14,37 +14,39 @@ Reflection data for shader programs.
 */
 struct ReflectData
 {
+       enum
+       {
+               DEFAULT_BLOCK = -1,
+               PUSH_CONSTANT = -2
+       };
+
        typedef unsigned LayoutHash;
        struct UniformBlockInfo;
 
        struct UniformInfo
        {
                std::string name;
-               const UniformBlockInfo *block;
+               const UniformBlockInfo *block = 0;
                union
                {
-                       int location;
+                       int location = -1;
                        unsigned offset;
                };
-               unsigned array_size;
-               unsigned array_stride;
-               unsigned matrix_stride;
-               DataType type;
+               unsigned array_size = 0;
+               unsigned array_stride = 0;
+               unsigned matrix_stride = 0;
+               DataType type = VOID;
                Tag tag;
-               int binding;
-
-               UniformInfo();
+               int binding = -1;
        };
 
        struct UniformBlockInfo
        {
                std::string name;
-               unsigned data_size;
-               int bind_point;
+               unsigned data_size = 0;
+               int bind_point = DEFAULT_BLOCK;
                std::vector<const UniformInfo *> uniforms;
-               LayoutHash layout_hash;
-
-               UniformBlockInfo();
+               LayoutHash layout_hash = 0;
 
                void sort_uniforms();
                void update_layout_hash();
@@ -53,17 +55,17 @@ struct ReflectData
        struct AttributeInfo
        {
                std::string name;
-               unsigned location;
-               unsigned array_size;
-               DataType type;
-
-               AttributeInfo();
+               int location = -1;
+               unsigned array_size = 0;
+               DataType type = VOID;
        };
 
        std::vector<UniformBlockInfo> uniform_blocks;
        std::vector<UniformInfo> uniforms;
-       LayoutHash layout_hash;
+       LayoutHash layout_hash = 0;
        std::vector<AttributeInfo> attributes;
+       unsigned n_clip_distances = 0;
+       unsigned n_descriptor_sets = 0;
 
        void update_layout_hash();
 };