+ for(ReflectData::UniformBlockInfo &b: reflect_data.uniform_blocks)
+ if(!b.data_size && !b.uniforms.empty())
+ {
+ const ReflectData::UniformInfo &uni = *b.uniforms.back();
+ b.data_size = uni.location*16+uni.array_size*get_type_size(uni.type);
+ }
+