]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/program.cpp
Add support for loading SPIR-V shaders
[libs/gl.git] / source / core / program.cpp
index dd22033e7e4369df1fa7818dbc59f70f29436bb1..23069392a78727b544e9a6dcb7f26a4f3ddf4066 100644 (file)
@@ -3,7 +3,9 @@
 #include <set>
 #include <msp/core/hash.h>
 #include <msp/core/maputils.h>
+#include <msp/gl/extensions/arb_es2_compatibility.h>
 #include <msp/gl/extensions/arb_fragment_shader.h>
+#include <msp/gl/extensions/arb_gl_spirv.h>
 #include <msp/gl/extensions/arb_geometry_shader4.h>
 #include <msp/gl/extensions/arb_shader_objects.h>
 #include <msp/gl/extensions/arb_uniform_buffer_object.h>
@@ -15,7 +17,6 @@
 #include "buffer.h"
 #include "error.h"
 #include "misc.h"
-#include "module.h"
 #include "program.h"
 #include "resources.h"
 #include "shader.h"
@@ -86,6 +87,7 @@ void Program::add_stages(const Module &mod, const map<string, int> &spec_values)
        switch(mod.get_format())
        {
        case Module::GLSL: return add_glsl_stages(static_cast<const GlslModule &>(mod), spec_values);
+       case Module::SPIR_V: return add_spirv_stages(static_cast<const SpirVModule &>(mod), spec_values);
        default: throw invalid_argument("Program::add_stages");
        }
 }
@@ -176,6 +178,54 @@ void Program::compile_glsl_stage(unsigned stage_id)
 #endif
 }
 
+void Program::add_spirv_stages(const SpirVModule &mod, const map<string, int> &spec_values)
+{
+       static Require _req(ARB_gl_spirv);
+       static Require _req2(ARB_ES2_compatibility);
+
+       module = &mod;
+
+       const vector<SpirVModule::EntryPoint> &entry_points = mod.get_entry_points();
+       std::set<SpirVModule::Stage> stages;
+       for(vector<SpirVModule::EntryPoint>::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i)
+       {
+               if(stages.count(i->stage))
+                       throw invalid_argument("Program::add_spirv_stages");
+
+               switch(i->stage)
+               {
+               case SpirVModule::VERTEX: add_stage(GL_VERTEX_SHADER); break;
+               case SpirVModule::GEOMETRY: add_stage(GL_GEOMETRY_SHADER); break;
+               case SpirVModule::FRAGMENT: add_stage(GL_FRAGMENT_SHADER); break;
+               default: throw invalid_operation("Program::add_spirv_stages");
+               }
+
+               stages.insert(i->stage);
+       }
+
+       const vector<UInt32> &code = mod.get_code();
+       glShaderBinary(stage_ids.size(), &stage_ids[0], GL_SHADER_BINARY_FORMAT_SPIR_V, &code[0], code.size()*4);
+
+       const vector<SpirVModule::SpecConstant> &spec_consts = mod.get_spec_constants();
+       vector<unsigned> spec_id_array;
+       vector<unsigned> spec_value_array;
+       spec_id_array.reserve(spec_consts.size());
+       spec_value_array.reserve(spec_consts.size());
+       for(vector<SpirVModule::SpecConstant>::const_iterator i=spec_consts.begin(); i!=spec_consts.end(); ++i)
+       {
+               map<string, int>::const_iterator j = spec_values.find(i->name);
+               if(j!=spec_values.end())
+               {
+                       spec_id_array.push_back(i->constant_id);
+                       spec_value_array.push_back(j->second);
+               }
+       }
+
+       vector<SpirVModule::EntryPoint>::const_iterator j=entry_points.begin();
+       for(vector<unsigned>::const_iterator i=stage_ids.begin(); i!=stage_ids.end(); ++i, ++j)
+               glSpecializeShader(*i, j->name.c_str(), spec_id_array.size(), &spec_id_array[0], &spec_value_array[0]);
+}
+
 #pragma GCC diagnostic push
 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
 void Program::attach_shader(Shader &shader)
@@ -245,8 +295,16 @@ void Program::link()
                IO::print("Program link info log:\n%s", info_log);
 #endif
 
-       query_uniforms();
-       query_attributes();
+       if(module->get_format()==Module::GLSL)
+       {
+               query_uniforms();
+               query_attributes();
+       }
+       else if(module->get_format()==Module::SPIR_V)
+       {
+               collect_uniforms();
+               collect_attributes();
+       }
 
        for(UniformMap::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
                require_type(i->second.type);
@@ -300,10 +358,7 @@ void Program::query_uniforms()
 
        default_block.layout_hash = compute_layout_hash(default_block.uniforms);
 
-       string layout_descriptor;
-       for(UniformBlockMap::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i)
-               layout_descriptor += format("%d:%x\n", i->second.bind_point, i->second.layout_hash);
-       uniform_layout_hash = hash32(layout_descriptor);
+       update_layout_hash();
 }
 
 void Program::query_uniform_blocks(const vector<UniformInfo *> &uniforms_by_index)
@@ -401,6 +456,107 @@ void Program::query_attributes()
        }
 }
 
+void Program::collect_uniforms()
+{
+       const SpirVModule &mod = static_cast<const SpirVModule &>(*module);
+
+       UniformBlockInfo &default_block = uniform_blocks[string()];
+       default_block.data_size = 0;
+       default_block.bind_point = -1;
+
+       const vector<SpirVModule::Variable> &variables = mod.get_variables();
+       for(vector<SpirVModule::Variable>::const_iterator i=variables.begin(); i!=variables.end(); ++i)
+       {
+               if(i->storage==SpirVModule::UNIFORM && i->struct_type)
+               {
+                       UniformBlockInfo &info = uniform_blocks[i->struct_type->name];
+                       info.name = i->struct_type->name;
+                       info.bind_point = i->binding;
+                       info.data_size = i->struct_type->size;
+
+                       string prefix;
+                       if(!i->name.empty())
+                               prefix = i->struct_type->name+".";
+                       collect_block_uniforms(info, *i->struct_type, prefix, 0);
+
+                       info.layout_hash = compute_layout_hash(info.uniforms);
+               }
+               else if(i->storage==SpirVModule::UNIFORM_CONSTANT && i->location>=0)
+               {
+                       UniformInfo &info = uniforms[i->name];
+                       info.name = i->name;
+                       info.block = &default_block;
+                       info.location = i->location;
+                       info.array_size = i->array_size;
+                       info.array_stride = 0;
+                       info.matrix_stride = 0;
+                       info.type = i->type;
+                       default_block.uniforms.push_back(&info);
+               }
+       }
+
+       default_block.layout_hash = compute_layout_hash(default_block.uniforms);
+
+       update_layout_hash();
+}
+
+void Program::collect_block_uniforms(UniformBlockInfo &block, const SpirVModule::Structure &strct, const string &prefix, unsigned base_offset)
+{
+       for(vector<SpirVModule::StructMember>::const_iterator i=strct.members.begin(); i!=strct.members.end(); ++i)
+       {
+               if(i->struct_type)
+               {
+                       if(i->array_size)
+                       {
+                               for(unsigned j=0; j<i->array_size; ++j)
+                                       collect_block_uniforms(block, *i->struct_type, format("%s%s[%d].", prefix, i->name, j), base_offset+i->offset+i->array_stride*j);
+                       }
+                       else
+                               collect_block_uniforms(block, *i->struct_type, prefix+i->name+".", base_offset+i->offset);
+               }
+               else
+               {
+                       string name = prefix+i->name;
+                       UniformInfo &info = uniforms[name];
+                       info.name = name;
+                       info.block = &block;
+                       info.location = i->offset;
+                       info.array_size = i->array_size;
+                       info.array_stride = i->array_stride;
+                       info.matrix_stride = i->matrix_stride;
+                       info.type = i->type;
+                       block.uniforms.push_back(&info);
+               }
+       }
+}
+
+void Program::collect_attributes()
+{
+       const SpirVModule &mod = static_cast<const SpirVModule &>(*module);
+
+       const vector<SpirVModule::EntryPoint> &entry_points = mod.get_entry_points();
+       for(vector<SpirVModule::EntryPoint>::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i)
+               if(i->stage==SpirVModule::VERTEX && i->name=="main")
+               {
+                       for(vector<const SpirVModule::Variable *>::const_iterator j=i->globals.begin(); j!=i->globals.end(); ++j)
+                               if((*j)->storage==SpirVModule::INPUT)
+                               {
+                                       AttributeInfo &info = attributes[(*j)->name];
+                                       info.location = (*j)->location;
+                                       info.array_size = (*j)->array_size;
+                                       info.type = (*j)->type;
+                               }
+               }
+}
+
+void Program::update_layout_hash()
+{
+       string layout_descriptor;
+       for(UniformBlockMap::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i)
+               layout_descriptor += format("%d:%x\n", i->second.bind_point, i->second.layout_hash);
+       uniform_layout_hash = hash32(layout_descriptor);
+}
+
 Program::LayoutHash Program::compute_layout_hash(const vector<const UniformInfo *> &uniforms)
 {
        string layout_descriptor;