]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/mesh.cpp
Use default member initializers for simple types
[libs/gl.git] / source / core / mesh.cpp
index f6a060215692a01f73ba2f849f83cfdc6c82f9b2..4679e3a3f43271fe91d9119e615ac30136d3b9a2 100644 (file)
@@ -1,42 +1,20 @@
-#include <msp/gl/extensions/arb_vertex_array_object.h>
-#include <msp/gl/extensions/arb_vertex_buffer_object.h>
-#include <msp/gl/extensions/arb_vertex_shader.h>
-#include <msp/gl/extensions/khr_debug.h>
 #include "buffer.h"
 #include "error.h"
 #include "mesh.h"
 #include "renderer.h"
 #include "resourcemanager.h"
-#include "vertexsetup.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
-Mesh::Mesh(ResourceManager *rm)
+Mesh::Mesh(const VertexFormat &f):
+       Mesh()
 {
-       init(rm);
-}
-
-Mesh::Mesh(const VertexFormat &f, ResourceManager *rm)
-{
-       init(rm);
        storage(f);
 }
 
-void Mesh::init(ResourceManager *rm)
-{
-       vbuf = 0;
-       ibuf = 0;
-       dirty = 0;
-       disallow_rendering = false;
-       face_winding = NON_MANIFOLD;
-
-       if(rm)
-               set_manager(rm);
-}
-
 Mesh::~Mesh()
 {
        set_manager(0);
@@ -226,9 +204,9 @@ Resource::AsyncLoader *Mesh::load(IO::Seekable &io, const Resources *)
        return new AsyncLoader(*this, io);
 }
 
-UInt64 Mesh::get_data_size() const
+uint64_t Mesh::get_data_size() const
 {
-       UInt64 size = 0;
+       uint64_t size = 0;
        if(vbuf)
                size += vbuf->get_size();
        if(ibuf)