#include "color.h"
#include "frameformat.h"
#include "texturecube.h"
-#include <msp/gl/extensions/arb_geometry_shader4.h>
-#include <msp/gl/extensions/ext_framebuffer_multisample.h>
-#include <msp/gl/extensions/ext_framebuffer_object.h>
-#include <msp/gl/extensions/nv_fbo_color_attachments.h>
namespace Msp {
namespace GL {