]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/framebuffer.h
Refactor texture attachment management in Framebuffer
[libs/gl.git] / source / core / framebuffer.h
index 3054bd646b3e4d4709c4ee7ec8a96a5b20bdfa7a..3086685e1ce29234e8f1e8629bb7ffd103f7050f 100644 (file)
@@ -119,6 +119,7 @@ private:
        void update_attachment(unsigned) const;
        void check_size();
        unsigned get_attachment_index(FramebufferAttachment);
+       void set_texture_attachment(FramebufferAttachment, Texture &, unsigned, int);
 public:
        void attach(FramebufferAttachment attch, Renderbuffer &rbuf);
        void attach(FramebufferAttachment attch, Texture2D &tex, unsigned level = 0);