]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/deviceinfo.cpp
Store GLSL features in DeviceInfo
[libs/gl.git] / source / core / deviceinfo.cpp
index f91e44a9cdd32bbbba061f9478e38274b92e3eca..1526af36744d195690511737b7dc4fdfed1e02eb 100644 (file)
@@ -1,6 +1,13 @@
+#include <msp/gl/extensions/arb_enhanced_layouts.h>
+#include <msp/gl/extensions/arb_explicit_attrib_location.h>
+#include <msp/gl/extensions/arb_explicit_uniform_location.h>
+#include <msp/gl/extensions/arb_gpu_shader5.h>
+#include <msp/gl/extensions/arb_separate_shader_objects.h>
 #include <msp/gl/extensions/arb_uniform_buffer_object.h>
 #include <msp/gl/extensions/arb_vertex_shader.h>
 #include <msp/gl/extensions/ext_framebuffer_multisample.h>
+#include <msp/gl/extensions/ext_gpu_shader4.h>
+#include <msp/gl/extensions/ext_texture_array.h>
 #include <msp/gl/extensions/msp_clipping.h>
 #include <msp/gl/extensions/nv_fbo_color_attachments.h>
 #include "deviceinfo.h"
@@ -21,6 +28,22 @@ Limits::Limits()
 }
 
 
+DeviceInfo::DeviceInfo()
+{
+       glsl_features.gl_api = get_gl_api();
+       glsl_features.glsl_version = get_glsl_version();
+       glsl_features.arb_enhanced_layouts = ARB_enhanced_layouts;
+       glsl_features.arb_explicit_attrib_location = ARB_explicit_attrib_location;
+       glsl_features.arb_explicit_uniform_location = ARB_explicit_uniform_location;
+       glsl_features.arb_gpu_shader5 = ARB_gpu_shader5;
+       glsl_features.arb_separate_shader_objects = ARB_separate_shader_objects;
+       glsl_features.arb_uniform_buffer_object = ARB_uniform_buffer_object;
+       glsl_features.ext_gpu_shader4 = EXT_gpu_shader4;
+       glsl_features.ext_texture_array = EXT_texture_array;
+       glsl_features.uniform_binding_range = limits.max_uniform_bindings;
+       glsl_features.texture_binding_range = limits.max_texture_bindings;
+}
+
 const DeviceInfo &DeviceInfo::get_global()
 {
        static DeviceInfo info;