ProgramData shdata;
Texture1D curve;
Texturing texturing;
- const Mesh &quad;
+ RefPtr<Mesh> quad;
+ RefPtr<Sampler> linear_sampler;
+ RefPtr<Sampler> nearest_sampler;
public:
ColorCurve();
/** Sets the exponent of the */
void set_brightness_response(float);
- // Deprecated functions
- void set_peak(float);
- void set_brightness(float);
-
/** Sets the gamma value used for mapping output colors. Allowed range is
from 0.1 to 10. */
void set_gamma(float);