ColorCurve::ColorCurve():
shprog("colorcurve.glsl"),
- quad(get_fullscreen_quad())
+ quad(get_fullscreen_quad()),
+ linear_sampler(get_linear_sampler()),
+ nearest_sampler(get_nearest_sampler())
{
shdata.uniform("source", 0);
shdata.uniform("curve", 1);
- curve.storage(LUMINANCE, 256);
- curve.set_min_filter(LINEAR);
- curve.set_wrap(CLAMP_TO_EDGE);
- texturing.attach(1, curve);
+ curve.storage(LUMINANCE8, 256, 1);
+ texturing.attach(1, curve, linear_sampler.get());
set_exposure_adjust(0.0f);
set_brightness_response(0.4f);
shdata.uniform("brightness_response", b, t, pow(t, b));
}
-void ColorCurve::set_peak(float)
-{
-}
-
-void ColorCurve::set_brightness(float b)
-{
- set_brightness_response(1/b);
-}
-
void ColorCurve::set_gamma(float g)
{
if(g<0.1 || g>10)
unsigned char curve_data[256];
for(unsigned i=0; i<256; ++i)
curve_data[i] = pow(i/255.0f, 1/g)*255+0.5f;
- curve.image(0, LUMINANCE, UNSIGNED_BYTE, curve_data);
+ curve.image(0, curve_data);
}
void ColorCurve::set_srgb()
curve_data[0] = 0;
for(unsigned i=1; i<256; ++i)
curve_data[i] = to_srgb(i/255.0f)*255+0.5f;
- curve.image(0, LUMINANCE, UNSIGNED_BYTE, curve_data);
+ curve.image(0, curve_data);
}
void ColorCurve::set_linear()
unsigned char curve_data[256];
for(unsigned i=0; i<256; ++i)
curve_data[i] = i;
- curve.image(0, LUMINANCE, UNSIGNED_BYTE, curve_data);
+ curve.image(0, curve_data);
}
void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &)
{
- texturing.attach(0, color_buf);
+ texturing.attach(0, color_buf, nearest_sampler.get());
Renderer::Push push(renderer);
renderer.set_shader_program(&shprog, &shdata);
renderer.set_texturing(&texturing);
- quad.draw(renderer);
+ quad->draw(renderer);
+}
+
+
+ColorCurve::Template::Template():
+ exposure_adjust(0.0f),
+ brightness_response(0.4f),
+ gamma(1.0f),
+ srgb(false)
+{ }
+
+ColorCurve *ColorCurve::Template::create(unsigned, unsigned) const
+{
+ RefPtr<ColorCurve> colorcurve = new ColorCurve;
+ colorcurve->set_exposure_adjust(exposure_adjust);
+ colorcurve->set_brightness_response(brightness_response);
+ if(srgb)
+ colorcurve->set_srgb();
+ else
+ colorcurve->set_gamma(gamma);
+ return colorcurve.release();
+}
+
+
+ColorCurve::Template::Loader::Loader(Template &t):
+ DataFile::DerivedObjectLoader<Template, PostProcessor::Template::Loader>(t)
+{
+ add("brightness_response", &Template::brightness_response);
+ add("exposure_adjust", &Template::exposure_adjust);
+ add("gamma", &Loader::gamma);
+ add("srgb", &Loader::srgb);
+}
+
+void ColorCurve::Template::Loader::gamma(float g)
+{
+ obj.gamma = g;
+ obj.srgb = false;
+}
+
+void ColorCurve::Template::Loader::srgb()
+{
+ obj.srgb = true;
}
} // namespace GL