]> git.tdb.fi Git - libs/gl.git/blobdiff - source/camera.h
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / camera.h
index 1c13e67d9d6de544a1aa0a73c00e0fcb4e4f0248..b10ccb93e200ceaadbe62e8498c7cb69e427409a 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef MSP_GL_CAMERA_H_
 #define MSP_GL_CAMERA_H_
 
+#include <msp/datafile/objectloader.h>
 #include "placeable.h"
 
 namespace Msp {
@@ -8,6 +9,23 @@ namespace GL {
 
 class Camera: public Placeable
 {
+public:
+       class Loader: public DataFile::ObjectLoader<Camera>
+       {
+       public:
+               Loader(Camera &);
+
+       private:
+               void aspect_ratio(float);
+               void depth_clip(float, float);
+               void field_of_view(float);
+               void look_at(float, float, float);
+               void look_direction(float, float, float);
+               void orthographic(float, float);
+               void position(float, float, float);
+               void up_direction(float, float, float);
+       };
+
 private:
        Geometry::Angle<float> fov;
        float height;
@@ -42,10 +60,6 @@ public:
        float get_far_clip() const { return clip_far; }
        const Geometry::Angle<float> &get_frustum_rotation() const { return rotate; }
 
-       // Deprecated, use set/get_aspect_ratio instead
-       void set_aspect(float a) { set_aspect_ratio(a); }
-       float get_aspect() const { return get_aspect_ratio(); }
-
        void set_position(const Vector3 &);
        void set_look_direction(const Vector3 &);
        void look_at(const Vector3 &);
@@ -75,8 +89,6 @@ public:
        Vector4 unproject(const Vector4 &) const;
        Vector3 unproject(const Vector3 &) const;
 
-       void apply() const;
-
 private:
        void update_projection_matrix();
        void update_object_matrix();