]> git.tdb.fi Git - libs/gl.git/blobdiff - source/builders/sequencetemplate.h
Some more cleanup of includes and forward declarations
[libs/gl.git] / source / builders / sequencetemplate.h
index 061fdfc39928f1b4ce8e2634ffe3e1d933ec1086..c49b2d43dfa95c8ea30a56c521863430f4332348 100644 (file)
@@ -8,7 +8,7 @@
 #include "blend.h"
 #include "depthtest.h"
 #include "postprocessor.h"
-#include "predicate.h"
+#include "resources.h"
 #include "stenciltest.h"
 
 namespace Msp {
@@ -54,6 +54,7 @@ public:
                Loader(SequenceTemplate &, Collection &);
 
                virtual void postprocessor_loaded();
+               void clear();
                void multisample(unsigned);
                void multisample_range(unsigned, unsigned);
                void postprocessor(const std::string &);
@@ -108,9 +109,18 @@ public:
                PostProcessor(GL::PostProcessor::Template * = 0);
        };
 
-       typedef std::vector<PostProcessor> PostProcessorArray;
-
 private:
+       class ClearLoader: public DataFile::ObjectLoader<SequenceTemplate>
+       {
+       public:
+               ClearLoader(SequenceTemplate &);
+
+       private:
+               void color(float, float, float, float);
+               void depth(float);
+               void stencil(int);
+       };
+
        typedef TypeRegistry<PostProcLoader::AddPostProc, PostProcLoader &> PostProcessorRegistry;
 
        bool hdr;
@@ -118,7 +128,11 @@ private:
        unsigned required_multisample;
        unsigned max_multisample;
        std::vector<Step> steps;
-       PostProcessorArray postprocessors;
+       std::vector<PostProcessor> postprocessors;
+       bool clear_enabled;
+       std::vector<Color> clear_colors;
+       float clear_depth;
+       int clear_stencil;
 
 public:
        SequenceTemplate();
@@ -129,7 +143,11 @@ public:
        unsigned get_required_multisample() const { return required_multisample; }
        unsigned get_maximum_multisample() const { return max_multisample; }
        const std::vector<Step> &get_steps() const { return steps; }
-       const PostProcessorArray &get_postprocessors() const { return postprocessors; }
+       const std::vector<PostProcessor> &get_postprocessors() const { return postprocessors; }
+       bool is_clear_enabled() const { return clear_enabled; }
+       const std::vector<Color> &get_clear_colors() const { return clear_colors; }
+       float get_clear_depth() const { return clear_depth; }
+       int get_clear_stencil() const { return clear_stencil; }
 
        template<typename T>
        static void register_postprocessor(const std::string &);