]> git.tdb.fi Git - libs/gl.git/blobdiff - source/bloom.h
Better lifecycle management of the fullscreen quad in PostProcessor
[libs/gl.git] / source / bloom.h
index 957febb20923670ebe53bd99aeb6b31de4faa059..ddf46fe96ea1f3b881936ddb7bc80c16c6e0b423 100644 (file)
@@ -8,6 +8,7 @@
 #include "texturing.h"
 #include "program.h"
 #include "programdata.h"
+#include "rendertarget.h"
 
 namespace Msp {
 namespace GL {
@@ -22,19 +23,35 @@ a blur filter.
 */
 class Bloom: public PostProcessor
 {
+public:
+       struct Template: public PostProcessor::Template
+       {
+               class Loader: public DataFile::DerivedObjectLoader<Template, PostProcessor::Template::Loader>
+               {
+               public:
+                       Loader(Template &);
+               };
+
+               float radius;
+               float strength;
+
+               Template();
+
+               virtual Bloom *create(unsigned, unsigned) const;
+       };
+
 private:
-       Framebuffer fbo[2];
-       Texture2D tex[2];
+       RenderTarget *target[2];
+       ProgramData common_shdata;
        Program blur_shader;
-       ProgramData blur_shdata_common;
        ProgramData blur_shdata[2];
        Program combine_shader;
-       ProgramData combine_shdata;
        Texturing combine_texturing;
-       const Mesh &quad;
+       RefPtr<Mesh> quad;
 
 public:
        Bloom(unsigned, unsigned);
+       ~Bloom();
 
        /** Sets the σ value of the gaussian blur.  Values much larger than 4.0 are
        likely to cause artifacts. */