public:
Bloom(unsigned, unsigned);
-
+
/** Sets the σ value of the gaussian blur. Values much larger than 4.0 are
likely to cause artifacts. */
void set_radius(float);
values mean more blurriness. */
void set_strength(float);
- virtual void render(const Texture2D &, const Texture2D &);
+ virtual void render(Renderer &, const Texture2D &, const Texture2D &);
};
} // namespace GL