]> git.tdb.fi Git - libs/gl.git/blobdiff - source/bloom.cpp
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / bloom.cpp
index 7537b0a6a80711fdcb1ff6cfc9b005b60d27fecc..ee7c76c3217bef3befc48e40b794d3f485cb4389 100644 (file)
@@ -16,7 +16,9 @@ namespace GL {
 Bloom::Bloom(unsigned w, unsigned h):
        blur_shader("bloom_blur.glsl"),
        combine_shader("bloom_combine.glsl"),
-       quad(get_fullscreen_quad())
+       quad(get_fullscreen_quad()),
+       nearest_sampler(get_nearest_sampler()),
+       linear_sampler(get_linear_sampler())
 {
        blur_shdata[0].uniform("delta", 1.0f/w, 0.0f);
        blur_shdata[1].uniform("delta", 0.0f, 1.0f/h);
@@ -27,7 +29,7 @@ Bloom::Bloom(unsigned w, unsigned h):
        common_shdata.uniform("source", 0);
        common_shdata.uniform("blurred", 1);
 
-       combine_texturing.attach(1, target[1]->get_target_texture(RENDER_COLOR));
+       combine_texturing.attach(1, target[1]->get_target_texture(RENDER_COLOR), linear_sampler.get());
 
        set_radius(2.0f);
        set_strength(0.2f);
@@ -73,15 +75,37 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &)
        {
                BindRestore bind_fbo(target[i]->get_framebuffer());
                Renderer::Push push2(renderer);
-               renderer.set_texture(i ? &target[0]->get_target_texture(RENDER_COLOR) : &src);
+               renderer.set_texture(i ? &target[0]->get_target_texture(RENDER_COLOR) : &src, nearest_sampler.get());
                renderer.add_shader_data(blur_shdata[i]);
-               quad.draw(renderer);
+               quad->draw(renderer);
        }
 
-       combine_texturing.attach(0, src);
+       combine_texturing.attach(0, src, nearest_sampler.get());
        renderer.set_texturing(&combine_texturing);
        renderer.set_shader_program(&combine_shader);
-       quad.draw(renderer);
+       quad->draw(renderer);
+}
+
+
+Bloom::Template::Template():
+       radius(2.0f),
+       strength(0.2f)
+{ }
+
+Bloom *Bloom::Template::create(unsigned width, unsigned height) const
+{
+       RefPtr<Bloom> bloom = new Bloom(width/size_divisor, height/size_divisor);
+       bloom->set_radius(radius);
+       bloom->set_strength(strength);
+       return bloom.release();
+}
+
+
+Bloom::Template::Loader::Loader(Template &t):
+       DataFile::DerivedObjectLoader<Template, PostProcessor::Template::Loader>(t)
+{
+       add("strength", &Template::strength);
+       add("radius", &Template::radius);
 }
 
 } // namespace GL