]> git.tdb.fi Git - libs/gl.git/blobdiff - source/batch.cpp
Some refactoring of the draw code path
[libs/gl.git] / source / batch.cpp
index 385b4697085f6215e075344ac9a980007212e193..a59fad99f03b988309ef60042324df71ebf3c6ab 100644 (file)
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
+#include <msp/gl/extensions/ext_draw_range_elements.h>
+#include <msp/gl/extensions/msp_legacy_features.h>
+#include <msp/gl/extensions/msp_primitive_restart.h>
+#include <msp/gl/extensions/nv_primitive_restart.h>
 #include "batch.h"
-#include "extension.h"
-#include "version_1_2.h"
+#include "bindable.h"
+#include "buffer.h"
+#include "error.h"
+#include "mesh.h"
+#include "vertexarray.h"
 
 using namespace std;
 
+namespace {
+
+template<typename T>
+void append(vector<unsigned char> &data, T i)
+{
+       data.insert(data.end(), sizeof(T), 0);
+       *(T *)(&data[data.size()-sizeof(T)]) = i;
+}
+
+template<typename T, typename U>
+U convert(T n)
+{
+       if(!static_cast<T>(~n))
+               return ~0;
+       else
+               return n;
+}
+
+template<typename T, typename U>
+void expand(vector<unsigned char> &data)
+{
+       unsigned count = data.size()/sizeof(T);
+       data.resize(count*sizeof(U));
+       for(unsigned i=count; i--;)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+}
+
+template<typename T, typename U>
+void shrink(vector<unsigned char> &data)
+{
+       unsigned count = data.size()/sizeof(T);
+       for(unsigned i=0; i<count; ++i)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+       data.resize(count*sizeof(U));
+}
+
+}
+
 namespace Msp {
 namespace GL {
 
+unsigned Batch::restart_index = 0;
+
 Batch::Batch(PrimitiveType t):
-       type(t),
+       prim_type(t),
+       data_type(UNSIGNED_BYTE),
        min_index(0),
-       max_index(0)
+       max_index(0),
+       restart(false)
+{ }
+
+Batch::~Batch()
 {
-       require_version(1, 2);
 }
 
-Batch &Batch::append(uint i)
+void Batch::set_data_type(DataType t)
 {
-       if(indices.empty())
-               min_index=max_index=i;
+       if(t!=UNSIGNED_BYTE && t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
+               throw invalid_argument("Batch::set_data_type");
+       if(t==UNSIGNED_BYTE && max_index>0xFE)
+               throw invalid_operation("Batch::set_data_type");
+       else if(t==UNSIGNED_SHORT && max_index>0xFFFE)
+               throw invalid_operation("Batch::set_data_type");
+
+       if(data_type==UNSIGNED_BYTE && t==UNSIGNED_SHORT)
+               expand<unsigned char, unsigned short>(data);
+       else if(data_type==UNSIGNED_BYTE && t==UNSIGNED_INT)
+               expand<unsigned char, unsigned>(data);
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
+               expand<unsigned short, unsigned>(data);
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_BYTE)
+               shrink<unsigned, unsigned char>(data);
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
+               shrink<unsigned, unsigned short>(data);
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_BYTE)
+               shrink<unsigned short, unsigned char>(data);
+
+       data_type = t;
+       update_offset();
+       dirty = true;
+}
+
+Batch &Batch::append(unsigned i)
+{
+       append_index(i);
+
+       update_offset();
+       dirty = true;
+
+       return *this;
+}
+
+Batch &Batch::append(const vector<unsigned> &ind)
+{
+       if(ind.empty())
+               return *this;
+
+       data.reserve(data.size()+ind.size()*get_index_size());
+       for(vector<unsigned>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
+               append_index(*i);
+
+       update_offset();
+       dirty = true;
+
+       return *this;
+}
+
+bool Batch::can_append(PrimitiveType other_type)
+{
+       if(other_type!=prim_type)
+               return false;
+       else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
+               return MSP_primitive_restart || NV_primitive_restart;
        else
+               return true;
+}
+
+Batch &Batch::append(const Batch &other)
+{
+       if(other.prim_type!=prim_type)
+               throw invalid_argument("Batch::append");
+       if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
+       {
+               if(!MSP_primitive_restart)
+               {
+                       static Require _req(NV_primitive_restart);
+                       // Make sure we have glEnable/DisableClientState as well
+                       static Require _req2(MSP_legacy_features);
+               }
+       }
+
+       if(other.data.empty())
+               return *this;
+
+       if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS)
+               ;
+       else if(MSP_primitive_restart || NV_primitive_restart)
+       {
+               restart = true;
+               if(data_type==UNSIGNED_SHORT)
+                       ::append<unsigned short>(data, 0xFFFF);
+               else if(data_type==UNSIGNED_INT)
+                       ::append<unsigned>(data, 0xFFFFFFFF);
+               else
+                       data.push_back(0xFF);
+       }
+       else if(prim_type==TRIANGLE_STRIP)
+       {
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               if(size()&1)
+                       append(other.get_index(0));
+       }
+       else if(prim_type==QUAD_STRIP)
        {
-               min_index=min(min_index, i);
-               max_index=max(max_index, i);
+               append(get_index(size()-1));
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               append(other.get_index(0));
        }
-       indices.push_back(i);
+
+       unsigned count = other.size();
+       for(unsigned i=0; i<count; ++i)
+               append_index(other.get_index(i));
+
+       update_offset();
+       dirty = true;
 
        return *this;
 }
 
-void Batch::append(const vector<uint> &ind)
+void Batch::append_index(unsigned i)
+{
+       if(data.empty())
+               min_index = max_index = i;
+       else
+       {
+               min_index = min(min_index, i);
+               max_index = max(max_index, i);
+       }
+
+       if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
+               set_data_type(UNSIGNED_INT);
+       else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
+               set_data_type(UNSIGNED_SHORT);
+
+       if(data_type==UNSIGNED_SHORT)
+               ::append<unsigned short>(data, i);
+       else if(data_type==UNSIGNED_INT)
+               ::append<unsigned>(data, i);
+       else
+               data.push_back(i);
+}
+
+unsigned Batch::get_index_size() const
 {
-       indices.reserve(indices.size()+ind.size());
-       for(vector<uint>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
-               append(*i);
+       if(data_type==UNSIGNED_SHORT)
+               return sizeof(unsigned short);
+       else if(data_type==UNSIGNED_INT)
+               return sizeof(unsigned);
+       return sizeof(unsigned char);
+}
+
+unsigned Batch::get_index(unsigned i) const
+{
+       if(data_type==UNSIGNED_SHORT)
+               return *(unsigned short *)&data[i*sizeof(unsigned short)];
+       else if(data_type==UNSIGNED_INT)
+               return *(unsigned *)&data[i*sizeof(unsigned )];
+       else
+               return data[i];
 }
 
 void Batch::draw() const
 {
-       glDrawRangeElements(type, min_index, max_index, indices.size(), GL_UNSIGNED_INT, &indices[0]);
+       BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER);
+       const void *data_ptr = setup_draw();
+
+       if(EXT_draw_range_elements)
+               glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr);
+       else
+               glDrawElements(prim_type, size(), data_type, data_ptr);
+}
+
+const void *Batch::setup_draw() const
+{
+       if(restart)
+       {
+               unsigned index;
+               if(data_type==UNSIGNED_SHORT)
+                       index = 0xFFFF;
+               else if(data_type==UNSIGNED_INT)
+                       index = 0xFFFFFFFF;
+               else
+                       index = 0xFF;
+
+               if(index!=restart_index)
+                       set_restart_index(index);
+       }
+       else if(restart_index && restart_index<=max_index)
+               set_restart_index(0);
+
+       if(get_buffer())
+       {
+               if(dirty)
+                       update_buffer();
+
+               return reinterpret_cast<const void *>(get_offset());
+       }
+       else
+               return &data[0];
+}
+
+void Batch::set_restart_index(unsigned index)
+{
+       if(MSP_primitive_restart)
+       {
+               if(index>0)
+               {
+                       if(!restart_index)
+                               glEnable(GL_PRIMITIVE_RESTART);
+                       glPrimitiveRestartIndex(index);
+               }
+               else
+                       glDisable(GL_PRIMITIVE_RESTART);
+       }
+       else
+       {
+               if(index>0)
+               {
+                       if(!restart_index)
+                               glEnableClientState(GL_PRIMITIVE_RESTART_NV);
+                       glPrimitiveRestartIndexNV(index);
+               }
+               else
+                       glDisableClientState(GL_PRIMITIVE_RESTART_NV);
+       }
+
+       restart_index = index;
 }
 
 
 Batch::Loader::Loader(Batch &b):
-       batch(b)
+       DataFile::ObjectLoader<Batch>(b)
 {
        add("indices", &Loader::indices);
 }
 
-void Batch::Loader::indices(const vector<uint> &ind)
+void Batch::Loader::indices(const vector<unsigned> &ind)
 {
-       batch.append(ind);
+       obj.append(ind);
 }
 
 } // namespace GL