#include "extension.h"
#include "nv_primitive_restart.h"
#include "vertexarray.h"
+#include "version_1_2.h"
using namespace std;
next_in_ibuf(0),
prev_in_ibuf(0),
dirty(false)
-{ }
+{
+ /* XXX Should probably provide a fallback to glDrawElements since this class
+ is pretty much required to render anything. */
+ static RequireVersion _ver(1, 2);
+}
Batch::~Batch()
{