]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture_backend.h
Store the number of mipmap levels in the Texture base class
[libs/gl.git] / source / backends / vulkan / texture_backend.h
index dad8834b2940487d1c2b0bbc3676b5e633b26b5a..0907fea058000fe849167ae1b36d385dff479dbc 100644 (file)
@@ -32,11 +32,10 @@ protected:
 
        void stage_pixels(void *, const void *, size_t);
 
-       virtual void generate_mipmap() = 0;
-       void generate_mipmap_levels(unsigned);
+       void generate_mipmap();
        virtual void fill_mipmap_blit(unsigned, void *) = 0;
 
-       void change_layout(unsigned, int, unsigned, bool) const;
+       void change_layout(int, unsigned, bool) const;
 
        void set_debug_name(const std::string &);
        void set_vulkan_object_names() const;