]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture_backend.cpp
Implement textures and samplers for Vulkan
[libs/gl.git] / source / backends / vulkan / texture_backend.cpp
index ff1afad9b1130933136f4970992f700ce1245765..06c4a622341955b1064539afe11b369c0620b9e6 100644 (file)
@@ -1,5 +1,6 @@
 #include "device.h"
 #include "error.h"
+#include "synchronizer.h"
 #include "texture.h"
 #include "texture_backend.h"
 #include "vulkan.h"
@@ -18,17 +19,23 @@ VulkanTexture::VulkanTexture(VulkanTexture &&other):
        device(other.device),
        handle(other.handle),
        view_handle(other.view_handle),
+       memory_id(other.memory_id),
        view_type(other.view_type),
        debug_name(move(other.debug_name))
 {
        other.handle = 0;
        other.view_handle = 0;
+       other.memory_id = 0;
 }
 
 VulkanTexture::~VulkanTexture()
 {
+       DestroyQueue &dq = device.get_destroy_queue();
+
        if(view_handle)
-               device.get_destroy_queue().destroy(view_handle);
+               dq.destroy(view_handle);
+       if(handle)
+               dq.destroy(handle, memory_id);
 }
 
 void VulkanTexture::allocate()
@@ -36,14 +43,44 @@ void VulkanTexture::allocate()
        const Texture &self = *static_cast<const Texture *>(this);
        const VulkanFunctions &vk = device.get_functions();
 
+       VkImageCreateInfo image_info = { };
+       image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+       image_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+       image_info.extent.width = 1;
+       image_info.extent.height = 1;
+       image_info.extent.depth = 1;
+       image_info.mipLevels = 1;
+       image_info.arrayLayers = 1;
+       image_info.samples = VK_SAMPLE_COUNT_1_BIT;
+       image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
+       image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+       image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+
+       image_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
+       PixelComponents comp = get_components(self.storage_fmt);
+       if(comp==DEPTH_COMPONENT || comp==STENCIL_INDEX)
+               image_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+       else
+               image_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+       fill_image_info(&image_info);
+
+       /* SwapChainTexture may have already provided the image.  Create_info is
+       filled anyway because some of its fields are used for view_info. */
        if(!handle)
-               throw logic_error("Texture image allocation is unimplemented");
+       {
+               vk.CreateImage(image_info, handle);
+               memory_id = device.get_allocator().allocate(handle, DEVICE_MEMORY);
+
+               // Trigger a layout transition if the image is used before uploading data.
+               synchronize(-1, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, true);
+       }
 
        VkImageViewCreateInfo view_info = { };
        view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
        view_info.image = handle_cast<::VkImage>(handle);
        view_info.viewType = static_cast<VkImageViewType>(view_type);
-       view_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+       view_info.format = image_info.format;
 
        const unsigned *swizzle_order = get_vulkan_swizzle(self.swizzle);
        view_info.components.r = static_cast<VkComponentSwizzle>(swizzle_order[0]);
@@ -53,9 +90,9 @@ void VulkanTexture::allocate()
 
        view_info.subresourceRange.aspectMask = get_vulkan_aspect(get_components(self.storage_fmt));
        view_info.subresourceRange.baseMipLevel = 0;
-       view_info.subresourceRange.levelCount = 1;
+       view_info.subresourceRange.levelCount = image_info.mipLevels;
        view_info.subresourceRange.baseArrayLayer = 0;
-       view_info.subresourceRange.layerCount = 1;
+       view_info.subresourceRange.layerCount = image_info.arrayLayers;
 
        vk.CreateImageView(view_info, view_handle);
 
@@ -68,6 +105,12 @@ void VulkanTexture::generate_mipmap()
        throw logic_error("VulkanTexture::generate_mipmap is unimplemented");
 }
 
+void VulkanTexture::synchronize(int layer, unsigned layout, bool discard) const
+{
+       unsigned aspect = get_vulkan_aspect(get_components(static_cast<const Texture *>(this)->storage_fmt));
+       device.get_synchronizer().access(handle, aspect, layer, layout, discard);
+}
+
 void VulkanTexture::set_debug_name(const string &name)
 {
 #ifdef DEBUG
@@ -84,9 +127,14 @@ void VulkanTexture::set_vulkan_object_names() const
 #ifdef DEBUG
        const VulkanFunctions &vk = device.get_functions();
 
-       string view_name = debug_name+"/view";
        VkDebugUtilsObjectNameInfoEXT name_info = { };
        name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
+       name_info.objectType = VK_OBJECT_TYPE_IMAGE;
+       name_info.objectHandle = reinterpret_cast<uint64_t>(handle);
+       name_info.pObjectName = debug_name.c_str();
+       vk.SetDebugUtilsObjectName(name_info);
+
+       string view_name = debug_name+"/view";
        name_info.objectType = VK_OBJECT_TYPE_IMAGE_VIEW;
        name_info.objectHandle = reinterpret_cast<uint64_t>(view_handle);
        name_info.pObjectName = view_name.c_str();