]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture3d_backend.h
Store the number of mipmap levels in the Texture base class
[libs/gl.git] / source / backends / vulkan / texture3d_backend.h
index e1c8f8f5469deeb20aad8c4d3f1d065828b80a69..49b7497c97181a86209c0cb2dee81e91caa1eab9 100644 (file)
@@ -14,7 +14,6 @@ protected:
 
        virtual void fill_image_info(void *) const;
        void sub_image(unsigned, int, int, int, unsigned, unsigned, unsigned, const void *);
-       virtual void generate_mipmap();
        virtual void fill_mipmap_blit(unsigned, void *);
 
        bool is_array() const;