]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture3d_backend.h
Store the number of mipmap levels in the Texture base class
[libs/gl.git] / source / backends / vulkan / texture3d_backend.h
index 5a113ea06fbcebf614b2d6cc0dcce4851733024e..49b7497c97181a86209c0cb2dee81e91caa1eab9 100644 (file)
@@ -12,7 +12,9 @@ protected:
        VulkanTexture3D();
        VulkanTexture3D(unsigned);
 
+       virtual void fill_image_info(void *) const;
        void sub_image(unsigned, int, int, int, unsigned, unsigned, unsigned, const void *);
+       virtual void fill_mipmap_blit(unsigned, void *);
 
        bool is_array() const;