+#include "frameformat.h"
+#include "texture2dmultisample.h"
#include "texture2dmultisample_backend.h"
#include "vulkan.h"
throw std::logic_error("VulkanTexture2DMultisample is unimplemented");
}
+void VulkanTexture2DMultisample::fill_image_info(void *ii) const
+{
+ const Texture2DMultisample &self = *static_cast<const Texture2DMultisample *>(this);
+
+ VkImageCreateInfo *image_info = static_cast<VkImageCreateInfo *>(ii);
+ image_info->imageType = VK_IMAGE_TYPE_2D;
+ image_info->extent.width = self.width;
+ image_info->extent.height = self.height;
+ image_info->samples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(self.samples));
+}
+
size_t VulkanTexture2DMultisample::get_data_size() const
{
return 0;