]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture2d_backend.h
Store the number of mipmap levels in the Texture base class
[libs/gl.git] / source / backends / vulkan / texture2d_backend.h
index cfd5ff3d447a84d14f282e4c57ec01f13b2c815c..d4b7db1d934cbcdd44a33f504857cf452857715c 100644 (file)
@@ -13,7 +13,6 @@ protected:
 
        virtual void fill_image_info(void *) const;
        void sub_image(unsigned, int, int, unsigned, unsigned, const void *);
-       virtual void generate_mipmap();
        virtual void fill_mipmap_blit(unsigned, void *);
 
 public: