]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture2d_backend.cpp
Refactor TransferQueue to require explicit finalization of transfers
[libs/gl.git] / source / backends / vulkan / texture2d_backend.cpp
index 3e88898b835118c6dfd11b4db0c350d5dc2eef5b..7edee3b2afa7ced6a67bd3e39f8e7dd67b724c64 100644 (file)
@@ -29,8 +29,9 @@ void VulkanTexture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsig
        auto level_size = self.get_level_size(level);
        bool discard = (x==0 && y==0 && wd==level_size.x && ht==level_size.y);
 
+       TransferQueue &tq = device.get_transfer_queue();
        size_t data_size = wd*ht*get_pixel_size(storage_fmt);
-       void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size,
+       void *staging = tq.prepare_transfer(this, false, data_size,
                [this, level, discard](){
                        change_layout(level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard);
                },
@@ -49,6 +50,7 @@ void VulkanTexture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsig
                });
 
        stage_pixels(staging, data, wd*ht);
+       tq.finalize_transfer(staging);
 }
 
 void VulkanTexture2D::fill_mipmap_blit(unsigned level, void *b)