]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture1d_backend.cpp
Convert RGB pixel data to RGBA when staging
[libs/gl.git] / source / backends / vulkan / texture1d_backend.cpp
index d66732bf6b7c62056058b38abf7cfa6e9d01e74d..e27f371bdc33c75608303d5926198acc49840cd1 100644 (file)
@@ -40,7 +40,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
 
                        VkBufferImageCopy region = { };
                        region.bufferOffset = src_off;
-                       region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+                       region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt));
                        region.imageSubresource.mipLevel = level;
                        region.imageSubresource.baseArrayLayer = 0;
                        region.imageSubresource.layerCount = 1;
@@ -49,8 +49,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
                        vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
                });
 
-       const char *src = static_cast<const char *>(data);
-       copy(src, src+data_size, static_cast<char *>(staging));
+       stage_pixels(staging, data, wd);
 }
 
 void VulkanTexture1D::generate_mipmap()