]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture1d_backend.cpp
Use another callback for pre-transfer synchronization
[libs/gl.git] / source / backends / vulkan / texture1d_backend.cpp
index 91c6252a85d1544597f7a273e3e7e40a0fa8a381..d97576ce0990e0170c433c8356ad3df6ab1d3a69 100644 (file)
@@ -27,10 +27,14 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
        const Texture1D &self = *static_cast<const Texture1D *>(this);
 
        unsigned level_size = self.get_level_size(level);
-       change_layout(self.levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (x==0 && wd==level_size));
+       bool discard = (x==0 && wd==level_size);
 
        size_t data_size = wd*get_pixel_size(storage_fmt);
        void *staging = device.get_transfer_queue().prepare_transfer(data_size,
+               [this, level, discard](){
+                       unsigned n_levels = static_cast<const Texture1D *>(this)->levels;
+                       change_layout(n_levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard);
+               },
                [this, level, x, wd](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){
                        const VulkanFunctions &vk = device.get_functions();