]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture1d_backend.cpp
Use the correct aspect mask for uploading texture data
[libs/gl.git] / source / backends / vulkan / texture1d_backend.cpp
index e28ec4236cd9ae1b9758c9b77478830c43dbf214..1bf60f701d720733df4f9bbe8dd1236d330cc594 100644 (file)
@@ -40,7 +40,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
 
                        VkBufferImageCopy region = { };
                        region.bufferOffset = src_off;
-                       region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+                       region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt));
                        region.imageSubresource.mipLevel = level;
                        region.imageSubresource.baseArrayLayer = 0;
                        region.imageSubresource.layerCount = 1;
@@ -53,6 +53,23 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
        copy(src, src+data_size, static_cast<char *>(staging));
 }
 
+void VulkanTexture1D::generate_mipmap()
+{
+       generate_mipmap_levels(static_cast<const Texture1D *>(this)->levels);
+}
+
+void VulkanTexture1D::fill_mipmap_blit(unsigned level, void *b)
+{
+       const Texture1D &self = *static_cast<const Texture1D *>(this);
+       VkImageBlit &blit = *static_cast<VkImageBlit *>(b);
+
+       int src_size = self.get_level_size(level);
+       int dst_size = self.get_level_size(level+1);
+
+       blit.srcOffsets[1] = { src_size, 1, 1 };
+       blit.dstOffsets[1] = { dst_size, 1, 1 };
+}
+
 size_t VulkanTexture1D::get_data_size() const
 {
        return 0;