]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture1d_backend.cpp
Use the correct aspect mask for uploading texture data
[libs/gl.git] / source / backends / vulkan / texture1d_backend.cpp
index d66732bf6b7c62056058b38abf7cfa6e9d01e74d..1bf60f701d720733df4f9bbe8dd1236d330cc594 100644 (file)
@@ -40,7 +40,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
 
                        VkBufferImageCopy region = { };
                        region.bufferOffset = src_off;
-                       region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+                       region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt));
                        region.imageSubresource.mipLevel = level;
                        region.imageSubresource.baseArrayLayer = 0;
                        region.imageSubresource.layerCount = 1;