]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/program_backend.cpp
Support compute shaders and compute operations
[libs/gl.git] / source / backends / vulkan / program_backend.cpp
index 5af7d67aca0ba314884e2fb831de68e011c791e8..993a3e38ef965d11b838fb9b41653cb2fe5b3b29 100644 (file)
@@ -59,11 +59,11 @@ void VulkanProgram::add_spirv_stages(const SpirVModule &mod, const map<string, i
                entry_names_size += e.name.size()+1;
 
        StructureBuilder sb(creation_info, 5);
-       VkPipelineShaderStageCreateInfo *&stage_infos = sb.add<VkPipelineShaderStageCreateInfo>(n_stages);
-       char *&name_table = sb.add<char>(entry_names_size);
-       VkSpecializationInfo *&spec_info = sb.add<VkSpecializationInfo>();
-       VkSpecializationMapEntry *&spec_map = sb.add<VkSpecializationMapEntry>(spec_values.size());
-       int *&spec_data = sb.add<int>(spec_values.size());
+       VkPipelineShaderStageCreateInfo *const &stage_infos = sb.add<VkPipelineShaderStageCreateInfo>(n_stages);
+       char *const &name_table = sb.add<char>(entry_names_size);
+       VkSpecializationInfo *const &spec_info = sb.add<VkSpecializationInfo>();
+       VkSpecializationMapEntry *const &spec_map = sb.add<VkSpecializationMapEntry>(spec_values.size());
+       int *const &spec_data = sb.add<int>(spec_values.size());
 
        unsigned i = 0;
        for(const SpirVModule::Constant &c: mod.get_spec_constants())
@@ -125,10 +125,10 @@ void VulkanProgram::finalize_uniforms()
                        {
                                bindings.emplace_back();
                                VkDescriptorSetLayoutBinding &binding = bindings.back();
-                               binding.binding = b.bind_point;
-                               binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+                               binding.binding = b.bind_point&0xFFFFF;
+                               binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
                                binding.descriptorCount = 1;
-                               binding.stageFlags = VK_SHADER_STAGE_ALL;
+                               binding.stageFlags = stage_flags;
                                binding.pImmutableSamplers = 0;
                        }
 
@@ -137,10 +137,13 @@ void VulkanProgram::finalize_uniforms()
                        {
                                bindings.emplace_back();
                                VkDescriptorSetLayoutBinding &binding = bindings.back();
-                               binding.binding = u.binding;
-                               binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+                               binding.binding = u.binding&0xFFFFF;
+                               if(is_sampled_image(u.type))
+                                       binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+                               else
+                                       binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
                                binding.descriptorCount = 1;
-                               binding.stageFlags = VK_SHADER_STAGE_ALL;
+                               binding.stageFlags = stage_flags;
                                binding.pImmutableSamplers = 0;
                        }
 
@@ -165,12 +168,23 @@ void VulkanProgram::finalize_uniforms()
        layout_info.pPushConstantRanges = &push_const_range;
 
        vk.CreatePipelineLayout(layout_info, layout_handle);
+
+#if DEBUG
+       if(!debug_name.empty())
+               set_vulkan_object_name();
+#endif
+}
+
+bool VulkanProgram::is_compute() const
+{
+       return stage_flags&VK_SHADER_STAGE_COMPUTE_BIT;
 }
 
 void VulkanProgram::set_debug_name(const string &name)
 {
 #ifdef DEBUG
        debug_name = name;
+       set_vulkan_object_name();
        if(SpirVModule *spirv = static_cast<Program *>(this)->specialized_spirv)
                spirv->set_debug_name(debug_name);
 #else
@@ -178,5 +192,30 @@ void VulkanProgram::set_debug_name(const string &name)
 #endif
 }
 
+void VulkanProgram::set_vulkan_object_name() const
+{
+#ifdef DEBUG
+       const VulkanFunctions &vk = device.get_functions();
+
+       string layout_name = debug_name+" [layout]";
+
+       VkDebugUtilsObjectNameInfoEXT name_info = { };
+       name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
+       name_info.objectType = VK_OBJECT_TYPE_PIPELINE_LAYOUT;
+       name_info.objectHandle = reinterpret_cast<uint64_t>(layout_handle);
+       name_info.pObjectName = layout_name.c_str();
+       vk.SetDebugUtilsObjectName(name_info);
+
+       name_info.objectType = VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT;
+       for(unsigned i=0; i<desc_set_layout_handles.size(); ++i)
+       {
+               layout_name = format("%s [layout:%d]", debug_name, i);
+       name_info.objectHandle = reinterpret_cast<uint64_t>(desc_set_layout_handles[i]);
+               name_info.pObjectName = layout_name.c_str();
+               vk.SetDebugUtilsObjectName(name_info);
+       }
+#endif
+}
+
 } // namespace GL
 } // namespace Msp