for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
if(u.changed || changed_sets==~0U)
{
- u.used = self.shprog->uses_uniform_block_binding(u.binding);
+ if(u.block)
+ u.used = self.shprog->uses_uniform_block_binding(u.binding);
if(u.binding>=0)
changed_sets |= 1<<(u.binding>>20);
u.changed = false;
for(const PipelineState::BoundTexture &t: self.textures)
if(t.changed || changed_sets==~0U)
{
- t.used = self.shprog->uses_texture_binding(t.binding);
+ if(t.texture && t.sampler)
+ t.used = self.shprog->uses_texture_binding(t.binding);
changed_sets |= 1<<(t.binding>>20);
if(t.texture && t.level>=0)
t.texture->refresh_mip_views();
result = hash_round<64>(result, format.get_samples());
- if(const DepthTest *depth_test = self.depth_test)
- if(depth_test->enabled)
- {
- result = hash_round<64>(result, depth_test->compare);
- result = hash_update<64>(result, depth_test->write);
- }
+ if(self.depth_test.enabled)
+ {
+ result = hash_round<64>(result, self.depth_test.compare);
+ result = hash_update<64>(result, self.depth_test.write);
+ }
- if(const StencilTest *stencil_test = self.stencil_test)
- if(stencil_test->enabled)
- {
- result = hash_round<64>(result, stencil_test->compare);
- result = hash_round<64>(result, stencil_test->stencil_fail_op);
- result = hash_round<64>(result, stencil_test->depth_fail_op);
- result = hash_round<64>(result, stencil_test->depth_pass_op);
- result = hash_update<64>(result, stencil_test->reference);
- }
+ if(self.stencil_test.enabled)
+ {
+ result = hash_round<64>(result, self.stencil_test.compare);
+ result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
+ result = hash_round<64>(result, self.stencil_test.depth_fail_op);
+ result = hash_round<64>(result, self.stencil_test.depth_pass_op);
+ result = hash_update<64>(result, self.stencil_test.reference);
+ }
- if(const Blend *blend = self.blend)
- if(blend->enabled)
- {
- result = hash_round<64>(result, blend->equation);
- result = hash_round<64>(result, blend->src_factor);
- result = hash_round<64>(result, blend->dst_factor);
- result = hash_round<64>(result, blend->write_mask);
- }
+ if(self.blend.enabled)
+ {
+ result = hash_round<64>(result, self.blend.equation);
+ result = hash_round<64>(result, self.blend.src_factor);
+ result = hash_round<64>(result, self.blend.dst_factor);
+ result = hash_round<64>(result, self.blend.write_mask);
+ }
for(FrameAttachment a: format)
result = hash_update<64>(result, a);
multisample_info->alphaToOneEnable = VK_FALSE;
depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- if(const DepthTest *depth_test = self.depth_test)
+ depth_stencil_info->depthTestEnable = self.depth_test.enabled;
+ depth_stencil_info->depthWriteEnable = self.depth_test.write;
+ depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
+ depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
+
+ depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
+ depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
+ depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
+ depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
+ depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
+ depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
+ depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
+ depth_stencil_info->front.reference = self.stencil_test.reference;
+ depth_stencil_info->back = depth_stencil_info->front;
+
+ for(unsigned i=0; i<n_color_attachments; ++i)
{
- depth_stencil_info->depthTestEnable = depth_test->enabled;
- depth_stencil_info->depthWriteEnable = depth_test->write;
- depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(depth_test->compare));
- depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
- }
- if(const StencilTest *stencil_test = self.stencil_test)
- {
- depth_stencil_info->stencilTestEnable = stencil_test->enabled;
- depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->stencil_fail_op));
- depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_pass_op));
- depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_fail_op));
- depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(stencil_test->compare));
- depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
- depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
- depth_stencil_info->front.reference = stencil_test->reference;
- depth_stencil_info->back = depth_stencil_info->front;
- }
-
- if(const Blend *blend = self.blend)
- {
- for(unsigned i=0; i<n_color_attachments; ++i)
- {
- blend_attachments[i].blendEnable = blend->enabled;
- blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->src_factor));
- blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->dst_factor));
- blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(blend->equation));
- blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
- blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
- blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
- blend_attachments[i].colorWriteMask = get_vulkan_color_mask(blend->write_mask);
- }
- }
- else
- {
- for(unsigned i=0; i<n_color_attachments; ++i)
- blend_attachments[i].colorWriteMask = VK_COLOR_COMPONENT_R_BIT|VK_COLOR_COMPONENT_G_BIT|VK_COLOR_COMPONENT_B_BIT|VK_COLOR_COMPONENT_A_BIT;
+ blend_attachments[i].blendEnable = self.blend.enabled;
+ blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
+ blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
+ blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
+ blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
+ blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
+ blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
+ blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
}
blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
{
result = hash_update<64>(result, b.binding);
result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
+ result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.buffer->handle));
}
for(const PipelineState::BoundTexture &t: self.textures)
if(t.used && (t.binding>>20)==index)
{
result = hash_update<64>(result, t.binding);
- result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture));
- result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler));
+ result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture->handle));
+ result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler->handle));
result = hash_update<64>(result, t.level);
}
for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
{
- buffer_ptr->buffer = handle_cast<::VkBuffer>(u.block->get_buffer()->handle);
+ buffer_ptr->buffer = handle_cast<::VkBuffer>(u.buffer->handle);
buffer_ptr->offset = u.block->get_offset();
buffer_ptr->range = u.block->get_data_size();
write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
write_ptr->dstBinding = u.binding&0xFFFFF;
write_ptr->descriptorCount = 1;
- write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
write_ptr->pBufferInfo = buffer_ptr;
++buffer_ptr;
return n_writes;
}
-void VulkanPipelineState::apply(VkCommandBuffer command_buffer, bool negative_viewport) const
+void VulkanPipelineState::apply(VkCommandBuffer command_buffer, unsigned frame, bool negative_viewport) const
{
const PipelineState &self = *static_cast<const PipelineState *>(this);
const VulkanFunctions &vk = device.get_functions();
}
if(!descriptor_set_handles.empty())
- vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, 0, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
-
- VkViewport viewport = { };
- if(self.viewport)
- {
- viewport.x = self.viewport->left;
- viewport.y = self.viewport->bottom;
- viewport.width = self.viewport->width;
- viewport.height = self.viewport->height;
- }
- else
{
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = self.framebuffer->get_width();
- viewport.height = self.framebuffer->get_height();
+ vector<uint32_t> dynamic_offsets;
+ dynamic_offsets.reserve(self.uniform_blocks.size());
+ for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
+ if(u.used && u.binding>=0)
+ {
+ if(u.buffer->get_usage()==STREAMING)
+ dynamic_offsets.push_back(frame*u.buffer->get_size());
+ else
+ dynamic_offsets.push_back(0);
+ }
+
+ vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle,
+ 0, descriptor_set_handles.size(), descriptor_set_handles.data(), dynamic_offsets.size(), dynamic_offsets.data());
}
+
+ Rect fb_rect = self.framebuffer->get_rect();
+
+ Rect viewport_rect = fb_rect.intersect(self.viewport);
+ VkViewport viewport = { };
+ viewport.x = viewport_rect.left;
+ viewport.y = viewport_rect.bottom;
+ viewport.width = viewport_rect.width;
+ viewport.height = viewport_rect.height;
if(negative_viewport)
{
viewport.y += viewport.height;
viewport.maxDepth = 1.0f;
vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
+ Rect scissor_rect = fb_rect.intersect(self.scissor);
VkRect2D scissor = { };
- if(self.scissor)
- {
- scissor.offset.x = self.scissor->left;
- scissor.offset.y = self.scissor->bottom;
- scissor.extent.width = self.scissor->width;
- scissor.extent.height = self.scissor->height;
- }
- else
- {
- scissor.offset.x = 0;
- scissor.offset.y = 0;
- scissor.extent.width = self.framebuffer->get_width();
- scissor.extent.height = self.framebuffer->get_height();
- }
+ scissor.offset.x = scissor_rect.left;
+ scissor.offset.y = scissor_rect.bottom;
+ scissor.extent.width = scissor_rect.width;
+ scissor.extent.height = scissor_rect.height;
vk.CmdSetScissor(command_buffer, 0, 1, &scissor);
}