]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/pipelinestate_backend.cpp
Refactor handling of viewport Y axis
[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
index 444d5f664ab9d3c3135c3296881e4fc790fe3b67..a1a03d3d8fcb31d2646027036bb4936a237d4194 100644 (file)
@@ -35,6 +35,9 @@ void VulkanPipelineState::update() const
 {
        const PipelineState &self = *static_cast<const PipelineState *>(this);
 
+       if(self.changes&PipelineState::VERTEX_SETUP)
+               self.vertex_setup->refresh();
+
        constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
                PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
        if(self.changes&pipeline_mask)
@@ -46,7 +49,7 @@ void VulkanPipelineState::update() const
                for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
                        if(u.changed || changed_sets==~0U)
                        {
-                               u.used = self.shprog->uses_binding(u.binding);
+                               u.used = self.shprog->uses_uniform_block_binding(u.binding);
                                if(u.binding>=0)
                                        changed_sets |= 1<<(u.binding>>20);
                                u.changed = false;
@@ -54,8 +57,10 @@ void VulkanPipelineState::update() const
                for(const PipelineState::BoundTexture &t: self.textures)
                        if(t.changed || changed_sets==~0U)
                        {
-                               t.used = self.shprog->uses_binding(t.binding);
+                               t.used = self.shprog->uses_texture_binding(t.binding);
                                changed_sets |= 1<<(t.binding>>20);
+                               if(t.texture && t.level>=0)
+                                       t.texture->refresh_mip_views();
                                if(t.sampler)
                                        t.sampler->refresh();
                                t.changed = false;
@@ -257,10 +262,7 @@ void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
        }
 
        if(self.vertex_setup)
-       {
-               self.vertex_setup->refresh();
                pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
-       }
 }
 
 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
@@ -280,6 +282,7 @@ uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
                        result = hash_update<64>(result, t.binding);
                        result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture));
                        result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler));
+                       result = hash_update<64>(result, t.level);
                }
 
        return result;
@@ -334,7 +337,10 @@ unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char
                if(t.used && (t.binding>>20)==index)
                {
                        image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle);
-                       image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
+                       if(t.level<0)
+                               image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
+                       else
+                               image_ptr->imageView = handle_cast<::VkImageView>(t.texture->mip_view_handles[t.level]);
                        image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
 
                        write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
@@ -350,7 +356,7 @@ unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char
        return n_writes;
 }
 
-void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
+void VulkanPipelineState::apply(VkCommandBuffer command_buffer, bool negative_viewport) const
 {
        const PipelineState &self = *static_cast<const PipelineState *>(this);
        const VulkanFunctions &vk = device.get_functions();
@@ -369,18 +375,19 @@ void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
                if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
                {
                        const UniformBlock &pc_block = *first_block.block;
-                       vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, VK_SHADER_STAGE_ALL,
+                       vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
                                pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
                }
        }
 
-       vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, 0, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
+       if(!descriptor_set_handles.empty())
+               vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, 0, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
 
        VkViewport viewport = { };
        if(self.viewport)
        {
                viewport.x = self.viewport->left;
-               viewport.y = self.framebuffer->get_height()-(self.viewport->bottom+self.viewport->height);
+               viewport.y = self.viewport->bottom;
                viewport.width = self.viewport->width;
                viewport.height = self.viewport->height;
        }
@@ -391,6 +398,11 @@ void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
                viewport.width = self.framebuffer->get_width();
                viewport.height = self.framebuffer->get_height();
        }
+       if(negative_viewport)
+       {
+               viewport.y += viewport.height;
+               viewport.height = -viewport.height;
+       }
        viewport.minDepth = 0.0f;
        viewport.maxDepth = 1.0f;
        vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
@@ -399,7 +411,7 @@ void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
        if(self.scissor)
        {
                scissor.offset.x = self.scissor->left;
-               scissor.offset.y = self.framebuffer->get_height()-(self.scissor->bottom+self.scissor->height);
+               scissor.offset.y = self.scissor->bottom;
                scissor.extent.width = self.scissor->width;
                scissor.extent.height = self.scissor->height;
        }