]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/pipelinestate_backend.cpp
Set push constants only for enabled shader stages
[libs/gl.git] / source / backends / vulkan / pipelinestate_backend.cpp
index 32672ec42970b2a5599409375eb9ffcb48c88d4b..4f4f5600bb08cd7c0c19a575adaa7ad26cd934f3 100644 (file)
@@ -44,11 +44,22 @@ void VulkanPipelineState::update() const
        {
                unsigned changed_sets = (self.changes&PipelineState::SHPROG ? ~0U : 0U);
                for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
-                       if(u.changed && u.binding>=0)
+                       if(u.changed || changed_sets==~0U)
                        {
-                               changed_sets |= 1<<(u.binding>>20);
+                               u.used = self.shprog->uses_binding(u.binding);
+                               if(u.binding>=0)
+                                       changed_sets |= 1<<(u.binding>>20);
                                u.changed = false;
                        }
+               for(const PipelineState::BoundTexture &t: self.textures)
+                       if(t.changed || changed_sets==~0U)
+                       {
+                               t.used = self.shprog->uses_binding(t.binding);
+                               changed_sets |= 1<<(t.binding>>20);
+                               if(t.sampler)
+                                       t.sampler->refresh();
+                               t.changed = false;
+                       }
 
                descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
                for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
@@ -258,11 +269,18 @@ uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
 
        uint64_t result = hash<64>(0, 0);
        for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
-               if(b.block && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
+               if(b.used && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
                {
                        result = hash_update<64>(result, b.binding);
                        result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
                }
+       for(const PipelineState::BoundTexture &t: self.textures)
+               if(t.used && (t.binding>>20)==index)
+               {
+                       result = hash_update<64>(result, t.binding);
+                       result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.texture));
+                       result = hash_update<64>(result, reinterpret_cast<uintptr_t>(t.sampler));
+               }
 
        return result;
 }
@@ -278,18 +296,25 @@ unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char
 
        unsigned n_buffers = 0;
        for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
-               if(u.block && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
+               if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
                        ++n_buffers;
-
-       StructureBuilder sb(buffer, 2);
-       VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_buffers);
+       unsigned n_images = 0;
+       for(const PipelineState::BoundTexture &t: self.textures)
+               if(t.used && (t.binding>>20)==index)
+                       ++n_images;
+       unsigned n_writes = n_buffers+n_images;
+
+       StructureBuilder sb(buffer, 3);
+       VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_writes);
        VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
+       VkDescriptorImageInfo *&images = sb.add<VkDescriptorImageInfo>(n_images);
 
        VkWriteDescriptorSet *write_ptr = writes;
        VkDescriptorBufferInfo *buffer_ptr = buffers;
+       VkDescriptorImageInfo *image_ptr = images;
 
        for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
-               if(u.block && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
+               if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
                {
                        buffer_ptr->buffer = handle_cast<::VkBuffer>(u.block->get_buffer()->handle);
                        buffer_ptr->offset = u.block->get_offset();
@@ -305,7 +330,24 @@ unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char
                        ++write_ptr;
                }
 
-       return n_buffers;
+       for(const PipelineState::BoundTexture &t: self.textures)
+               if(t.used && (t.binding>>20)==index)
+               {
+                       image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle);
+                       image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle);
+                       image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+
+                       write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+                       write_ptr->dstBinding = t.binding&0xFFFFF;
+                       write_ptr->descriptorCount = 1;
+                       write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+                       write_ptr->pImageInfo = image_ptr;
+
+                       ++image_ptr;
+                       ++write_ptr;
+               }
+
+       return n_writes;
 }
 
 void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
@@ -324,10 +366,10 @@ void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
        if(!self.uniform_blocks.empty())
        {
                const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
-               if(first_block.block && first_block.binding==ReflectData::PUSH_CONSTANT && first_block.changed)
+               if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT)
                {
                        const UniformBlock &pc_block = *first_block.block;
-                       vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, VK_SHADER_STAGE_ALL,
+                       vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags,
                                pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
                }
        }