class VulkanFramebuffer: public NonCopyable
{
+ friend class RenderPass;
friend class VulkanCommands;
friend class VulkanPipelineState;
~VulkanFramebuffer();
bool is_format_supported(const FrameFormat &);
+ void format_changed(const FrameFormat &) { }
static void require_layered() { }
void update(unsigned) const;