]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/framebuffer_backend.cpp
Implement textures and samplers for Vulkan
[libs/gl.git] / source / backends / vulkan / framebuffer_backend.cpp
index 5b83c3db6b67e8be5c65acd31225ec64d8ec6ebf..9320fffb176832e87cf8878bd0c2d034d54effca 100644 (file)
@@ -65,7 +65,7 @@ void VulkanFramebuffer::update(unsigned) const
                vk_attachments[i++] = a.tex->view_handle;
        }
 
-       VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(self.format, false, false);
+       VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(self.format, false, false, false);
 
        VkFramebufferCreateInfo framebuffer_info = { };
        framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
@@ -82,6 +82,12 @@ void VulkanFramebuffer::update(unsigned) const
                set_vulkan_object_name();
 }
 
+void VulkanFramebuffer::synchronize(bool discard) const
+{
+       for(const Framebuffer::Attachment &a: static_cast<const Framebuffer *>(this)->attachments)
+               a.tex->synchronize(a.layer, get_vulkan_attachment_layout(get_components(a.tex->get_format())), discard);
+}
+
 void VulkanFramebuffer::set_debug_name(const string &name)
 {
 #ifdef DEBUG