]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/framebuffer_backend.cpp
Implement textures and samplers for Vulkan
[libs/gl.git] / source / backends / vulkan / framebuffer_backend.cpp
index 52857351c3e3237bd72425764ef4d073f4b8767f..9320fffb176832e87cf8878bd0c2d034d54effca 100644 (file)
@@ -48,11 +48,6 @@ bool VulkanFramebuffer::is_format_supported(const FrameFormat &fmt)
        return true;
 }
 
-const Texture *VulkanFramebuffer::get_attachment(unsigned i) const
-{
-       return static_cast<const Framebuffer *>(this)->attachments[i].tex;
-}
-
 void VulkanFramebuffer::update(unsigned) const
 {
        const Framebuffer &self = *static_cast<const Framebuffer *>(this);
@@ -87,6 +82,12 @@ void VulkanFramebuffer::update(unsigned) const
                set_vulkan_object_name();
 }
 
+void VulkanFramebuffer::synchronize(bool discard) const
+{
+       for(const Framebuffer::Attachment &a: static_cast<const Framebuffer *>(this)->attachments)
+               a.tex->synchronize(a.layer, get_vulkan_attachment_layout(get_components(a.tex->get_format())), discard);
+}
+
 void VulkanFramebuffer::set_debug_name(const string &name)
 {
 #ifdef DEBUG