]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/commands_backend.cpp
Make framebuffer attachment accessors public
[libs/gl.git] / source / backends / vulkan / commands_backend.cpp
index c2c86307f8bb668d3a3d8d13f06d050ae8e6bab6..a5f2ceb5ad9dcd38789c14801cf0ca759a83b2ce 100644 (file)
@@ -76,7 +76,7 @@ void VulkanCommands::begin_render_pass(bool clear, const ClearValue *clear_value
        bool to_present = false;
        unsigned n_attachments = framebuffer->get_format().size();
        for(unsigned i=0; i<n_attachments; ++i)
-               if(dynamic_cast<const SwapChainTexture *>(framebuffer->VulkanFramebuffer::get_attachment(i)))
+               if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
                        to_present = true;
        VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, !clear_values, to_present);