if(!framebuffer)
throw invalid_operation("VulkanCommands::begin_render_pass");
+ viewport = pipeline_state->get_viewport();
+
const VulkanFunctions &vk = device.get_functions();
if(!current_buffer)
if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
to_present = true;
if(!to_present)
- framebuffer->prepare_image_layouts(clear);
- VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, !clear_values, to_present);
+ framebuffer->prepare_image_layouts(clear && !viewport);
+ VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, (!clear_values && !viewport), to_present);
framebuffer->refresh();
begin_info.renderPass = handle_cast<::VkRenderPass>(render_pass);
begin_info.framebuffer = handle_cast<::VkFramebuffer>(framebuffer->handle);
- viewport = pipeline_state->get_viewport();
if(viewport)
{
begin_info.renderArea.offset.x = viewport->left;