]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/texture_backend.h
Add support for padding in vertex formats
[libs/gl.git] / source / backends / opengl / texture_backend.h
index a18b7bf8412d7427b17586982c3418b5408e3780..ecb3056fd2ead2cd0f7bcf86fd568a7aa61b502a 100644 (file)
@@ -16,10 +16,10 @@ protected:
        unsigned target;
        std::string debug_name;
 
-       static int swizzle_orders[];
        static OpenGLTexture *scratch_binding;
 
        OpenGLTexture(unsigned);
+       OpenGLTexture(OpenGLTexture &&);
        ~OpenGLTexture();
 
        void create();