]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/texture2d_backend.h
Refactor Texture2D::AsyncLoader to use sub_image_async
[libs/gl.git] / source / backends / opengl / texture2d_backend.h
index 5de1079537daf16dd08248ca1d3712844223913d..f9b5abfede4560ab55ca4e77a54e68b03e59296f 100644 (file)
@@ -31,7 +31,6 @@ protected:
 
        void allocate();
        void sub_image(unsigned, int, int, unsigned, unsigned, const void *);
-       void sub_image(unsigned, int, int, unsigned, unsigned, const Buffer &, unsigned);
 
 public:
        virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0);