]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/texture2d_backend.cpp
Add a usage parameter to Buffer
[libs/gl.git] / source / backends / opengl / texture2d_backend.cpp
index 578cefe390f0a2ec2bfa4bdb15e73426fef43822..45ba78cc8f6f10c1e4e8d3b7d372b82b148843f0 100644 (file)
@@ -95,11 +95,27 @@ void OpenGLTexture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsig
        glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
 }
 
-Resource::AsyncLoader *OpenGLTexture2D::create_async_loader(IO::Seekable &io)
+Resource::AsyncLoader *OpenGLTexture2D::load(IO::Seekable &io, const Resources *)
 {
        return new AsyncLoader(static_cast<Texture2D &>(*this), io);
 }
 
+uint64_t OpenGLTexture2D::get_data_size() const
+{
+       if(!id)
+               return 0;
+
+       unsigned width = static_cast<const Texture2D *>(this)->width;
+       unsigned height = static_cast<const Texture2D *>(this)->height;
+       unsigned levels = static_cast<const Texture2D *>(this)->levels;
+
+       size_t level_size = width*height*get_pixel_size(format);
+       size_t total_size = level_size;
+       for(unsigned i=0; i<levels; ++i, level_size>>=2)
+               total_size += level_size;
+       return total_size;
+}
+
 void OpenGLTexture2D::unload()
 {
        glDeleteTextures(1, &id);
@@ -151,7 +167,7 @@ bool OpenGLTexture2D::AsyncLoader::process()
        }
        else if(phase==1)
        {
-               pixel_buffer.storage(n_bytes);
+               pixel_buffer.storage(n_bytes, STREAMING);
                mapped_address = reinterpret_cast<char *>(pixel_buffer.map());
        }
        else if(phase==2)