]> git.tdb.fi Git - libs/gl.git/blobdiff - source/animation.h
Improve formatting of an empty loop body
[libs/gl.git] / source / animation.h
index 1ae571e7db217e8e624c6475dc6c4731ebf08a9d..b9e9fe1f3d1bd25e7a10efd3c0d7648eadd75000 100644 (file)
@@ -9,6 +9,7 @@
 namespace Msp {
 namespace GL {
 
+class AnimationEventObserver;
 class Armature;
 class Matrix;
 class Pose;
@@ -24,6 +25,8 @@ public:
        {
        private:
                Time::TimeDelta current_time;
+               float start_slope;
+               float end_slope;
 
        public:
                Loader(Animation &);
@@ -31,9 +34,16 @@ public:
        private:
                void init();
 
+               void event(const std::string &);
+               void event1i(const std::string &, int);
+               void event1f(const std::string &, float);
+               void event2f(const std::string &, float, float);
+               void event3f(const std::string &, float, float, float);
+               void event4f(const std::string &, float, float, float, float);
+               void interval(float);
                void keyframe(const std::string &);
                void keyframe_inline();
-               void interval(float);
+               void slopes(float, float);
        };
 
 private:
@@ -60,20 +70,26 @@ private:
 
        struct TimedKeyFrame
        {
-               const Animation &animation;
                const TimedKeyFrame *prev;
                Time::TimeDelta time;
                Time::TimeDelta delta_t;
+               float start_slope;
+               float end_slope;
                RefPtr<const KeyFrame> keyframe;
                MatrixInterpolation matrix;
                std::vector<KeyFrame::AnimatedUniform> uniforms;
                std::vector<MatrixInterpolation> pose_matrices;
 
-               TimedKeyFrame(const Animation &);
-               void prepare();
+               TimedKeyFrame();
+               void prepare(const Animation &);
        };
 
-       typedef std::list<TimedKeyFrame> KeyFrameList;
+       struct Event
+       {
+               Time::TimeDelta time;
+               std::string name;
+               Variant value;
+       };
 
        struct UniformInfo
        {
@@ -87,15 +103,18 @@ public:
        class Iterator
        {
        private:
-               const Animation &animation;
-               KeyFrameList::const_iterator iter;
+               const Animation *animation;
+               std::vector<TimedKeyFrame>::const_iterator iter;
+               std::vector<Event>::const_iterator event_iter;
                Time::TimeDelta time_since_keyframe;
+               float x;
                bool end;
 
        public:
                Iterator(const Animation &);
 
                Iterator &operator+=(const Time::TimeDelta &);
+               void dispatch_events(AnimationEventObserver &);
 
                bool is_end() const { return end; }
                Matrix get_matrix() const;
@@ -105,7 +124,8 @@ public:
 
 private:
        const Armature *armature;
-       KeyFrameList keyframes;
+       std::vector<TimedKeyFrame> keyframes;
+       std::vector<Event> events;
        bool looping;
        std::vector<UniformInfo> uniforms;
 
@@ -121,10 +141,16 @@ public:
        const std::string &get_uniform_name(unsigned) const;
 
        void add_keyframe(const Time::TimeDelta &, const KeyFrame &);
+       void add_keyframe(const Time::TimeDelta &, const KeyFrame &, float);
+       void add_keyframe(const Time::TimeDelta &, const KeyFrame &, float, float);
 private:
+       void add_keyframe(const Time::TimeDelta &, const RefPtr<const KeyFrame> &, float, float);
        void prepare_keyframe(TimedKeyFrame &);
-
 public:
+       void add_event(const Time::TimeDelta &, const std::string &, const Variant & = Variant());
+
+       const Msp::Time::TimeDelta &get_duration() const;
+
        void set_looping(bool);
 };