+ curves.reserve(3+uniforms.size());
+ create_curve<3>(POSITION, &extract_position);
+ create_curve<3>(EULER, &extract_euler);
+ create_curve<3>(SCALE, &extract_scale);
+
+ for(vector<UniformInfo>::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
+ {
+ if(i->size==1)
+ create_curve<1>(UNIFORM, ExtractUniform<1>(i->name));
+ else if(i->size==2)
+ create_curve<2>(UNIFORM, ExtractUniform<2>(i->name));
+ else if(i->size==3)
+ create_curve<3>(UNIFORM, ExtractUniform<3>(i->name));
+ else if(i->size==4)
+ create_curve<4>(UNIFORM, ExtractUniform<4>(i->name));
+ }
+}
+
+template<unsigned N, typename T>
+void Animation::create_curve(CurveTarget target, const T &extract)
+{
+ typedef typename ValueCurve<N>::Knot Knot;
+
+ vector<Knot> knots;
+ for(vector<TimedKeyFrame>::const_iterator i=keyframes.begin(); i!=keyframes.end(); ++i)
+ {
+ typename Interpolate::SplineValue<float, N>::Type value;
+ if(extract(*i->keyframe, value))
+ knots.push_back(Knot(i->time/Time::sec, value));
+ }
+
+ curves.push_back(new ValueCurve<N>(target, knots));
+}
+
+bool Animation::extract_position(const KeyFrame &kf, Vector3 &value)
+{
+ value = kf.get_transform().get_position();
+ return true;
+}
+
+bool Animation::extract_euler(const KeyFrame &kf, Vector3 &value)
+{
+ const Transform::AngleVector3 &euler = kf.get_transform().get_euler();
+ value = Vector3(euler.x.radians(), euler.y.radians(), euler.z.radians());
+ return true;
+}
+
+bool Animation::extract_scale(const KeyFrame &kf, Vector3 &value)
+{
+ value = kf.get_transform().get_scale();
+ return true;