]> git.tdb.fi Git - libs/gl.git/blobdiff - source/animatedobject.cpp
Support animation of uniform variables
[libs/gl.git] / source / animatedobject.cpp
index 8b030978eecda6a6a10af0cb5dab83f121e1334f..269665f6d12ff834a6f2827fba10c444bfb2fad5 100644 (file)
@@ -1,6 +1,7 @@
 #include <algorithm>
 #include <msp/strings/format.h>
 #include "animatedobject.h"
+#include "error.h"
 #include "object.h"
 #include "programdata.h"
 #include "renderer.h"
@@ -41,6 +42,23 @@ void AnimatedObject::set_pose_matrix(unsigned link, const Matrix &m)
        }
 }
 
+void AnimatedObject::set_uniform(const string &name, const KeyFrame::AnimatedUniform &uni)
+{
+       if(!shdata)
+               throw invalid_operation("AnimatedObject::set_uniform");
+
+       if(uni.size==1)
+               shdata->uniform(name, uni.values[0]);
+       else if(uni.size==2)
+               shdata->uniform2(name, uni.values);
+       else if(uni.size==3)
+               shdata->uniform3(name, uni.values);
+       else if(uni.size==4)
+               shdata->uniform4(name, uni.values);
+       else
+               throw invalid_argument("AnimatedObject::set_uniform");
+}
+
 void AnimatedObject::setup_render(Renderer &renderer, const Tag &) const
 {
        renderer.transform(matrix);