]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/msp_interface.glsl
Add a new, better structured Phong shader
[libs/gl.git] / shaderlib / msp_interface.glsl
index 6a8ee8d8f63713260ff05b98879b8e7f30644505..b1b887ea68a92b3f11a308d0895e503473cf8f61 100644 (file)
@@ -50,7 +50,7 @@ uniform sampler2D shininess_map;
 uniform sampler2D emission_map;
 uniform sampler2D normal_map;
 
-uniform sampler2DShadow shadow;
+uniform sampler2DShadow shadow_map;
 uniform ShadowMap
 {
        float shadow_darkness;